Big Decisions

Teens and Online Gambling: Why the House Always Wins

More than a third of boys ages 11 to 17 gambled in the past year, often on a phone, through a game or after seeing it on social media. Yet every bet is built so the house comes out ahead over time. This lesson helps families understand the odds, the hooks, and the real costs, and talk about them together.

For parents and kids ages 12 and up, together · 45 to 60 minutes · Includes an interactive House Edge Calculator

A note before you start: this lesson discusses gambling addiction and suicide. If you or someone you know is struggling, help is free and confidential 24/7: call or text 988 (Suicide & Crisis Lifeline) or 1-800-MY-RESET (National Problem Gambling Helpline).
36%of boys ages 11 to 17 gambled in the past yearCommon Sense Media, 2026
65%of U.S. adults say they gambled before age 21NCPG / Harris Poll, 2026
6 in 10boys see gambling ads on YouTube and social mediaCommon Sense Media, 2026
$10of every $100 bet with U.S. sportsbooks in 2025 was kept by the houseLegal Sports Report / AGA
Start here

What your family will learn

By the end, you'll be able to…

  1. Describe how common gambling is among teens, and where they find it.
  2. Explain why teen brains are especially vulnerable.
  3. Spot the ways social media, games and ads pull teens toward betting.
  4. Calculate the house edge and explain why the house always wins over time.
  5. Name the real costs of gambling problems and where to get help.

Words to know

  • House edge: the share of each bet the gambling company expects to keep over time.
  • Expected value: what a bet is worth on average once you account for the odds.
  • Parlay: one bet that links several outcomes; all must win to get paid.
  • Loot box: a paid mystery prize in a video game.
  • Social or sweepstakes casino: a casino-style app using virtual coins that can lead to real-money play.
  • Chasing losses: betting more to win back what you've lost.
Part 1

How many teens are gambling?

Gambling has gone from something teens had to seek out to something that finds them on their phones. In a 2026 national survey of more than 1,000 boys ages 11 to 17, 36% had gambled in the past year, including about a third of 11-year-olds and nearly half of 17-year-olds.

What boys 11–17 did in the past yearShare of boys
Gambling-like systems inside video games (spending money for a chance at prizes)Nearly 1 in 4
Sports bettingNearly 1 in 8
Traditional gambling, such as card games for moneyNearly 1 in 8
Gambled with a family member1 in 3

Source: Common Sense Media, Betting on Boys, January 2026.

Most adults started young, too

It's growing with each generation: 33% of adults ages 21 to 44 bet on sports before 21, compared with 11% of adults 55 and older. Since a 2018 Supreme Court ruling, legal sports betting spread from one state to 38 by 2024, and Americans bet nearly $167 billion with legal sportsbooks in 2025. In Ohio, sports betting is legal at 21.

The parent blind spot

2%of parents of teens 14–18 think their teen has used an online betting platform
Mott Poll, 2024
vs.
36%of boys 11–17 say they gambled in the past year
Common Sense Media, 2026

The two surveys measure different things, but the gap is a warning. In the same parent poll, 1 in 6 parents said they probably wouldn't know if their teen was betting online, only 1 in 4 had talked with their teen about it, and two-thirds said their teen has a bank account, debit card or credit card in their own name.

Part 2

Why teens are especially vulnerable

Teens aren't just younger gamblers. Their brains are still building the brakes that help adults weigh risk, which makes the same bet riskier for them.

A brain still under construction

The prefrontal cortex, the brain's planning and judgment center, isn't fully developed until the mid-20s. Gambling lights up the brain's reward system much like drugs and alcohol do, and teens feel those highs more strongly.

Starting early raises the risk

Children introduced to "harmless" betting by age 12 are four times more likely to develop gambling problems later, according to Massachusetts public health officials. Gambling disorders can begin around age 10.

Feeling in control

Teens tend to overestimate how much skill controls the outcome. Knowing a lot about sports feels like an edge, but it doesn't beat the built-in house edge.

Friends matter most

Among boys whose friends gamble, more than 8 in 10 gamble too, compared with fewer than 2 in 10 whose friends don't. Some teens with accounts even act as bookies for classmates.

Escape from stress

Betting can become a way to cope with stress, boredom or difficult feelings, and over time teens may need bigger bets to feel the same rush.

Boys face higher risk

Research on people ages 10 to 25 links online gambling with a higher risk of gambling problems, especially for boys and young men.

Part 3

How gambling reaches teens on their phones

Most teens don't go looking for a casino. Gambling comes to them through the apps, games and videos they already use, and age checks are easy to get around.

Where it shows upWhat it looks likeWhy it matters
Social media & YouTubeBetting ads, promo codes, and gambling content served up by the algorithm6 in 10 boys see gambling ads there; nearly half of boys who gamble see content promoting it, mostly recommended to them
Streamers & influencersPopular creators gambling live, celebrities and athletes in betting adsStreamers often play with the casino's money, so their big wins aren't real risks; links in chats can lead to offshore casinos
Video gamesLoot boxes, spins, and betting with "skins" (in-game items worth real money)The most common place boys meet gambling-like systems; kids as young as 6 or 7 have spent large sums
Social & sweepstakes casinosCasino-style and sportsbook apps that use virtual coinsThey feel like games, which blurs the line between playing for fun and playing for money
Sports broadcasts & appsBetting odds on screen, sponsorships, bets on nearly every pitch or playMakes betting feel like a normal part of being a fan
WorkaroundsA parent's logged-in account, an older friend, a fake ID, a VPN, or an offshore or crypto siteLegal sites require ages 18 or 21, but these routes skip the safeguards
Prediction marketsApps for trading on the outcomes of eventsNewer and lightly regulated; Americans are most likely to describe them as gambling
Try this together

The next time a betting ad comes on, pause it and ask: What is this ad promising? Who is it trying to reach? What doesn't it show? Ads emphasize big wins and excitement and rarely show the losses.

Part 4

The real odds: why the house always wins

Every bet is priced so the gambling company keeps a slice, called the house edge. Any single bet can win, but the more you bet, the closer your results get to that built-in loss. In 2025, U.S. sportsbooks kept about $16.9 billion of the $167 billion people bet, about $10 of every $100.

Economist's shortcut
Expected value = (chance of winning × what you win) − (chance of losing × what you lose)

On a standard sports bet, you risk $110 to win $100. If the game is a true coin flip: (0.5 × $100) − (0.5 × $110) = −$5 per bet. You'd have to win 52.4% of your bets just to break even.

The betYour chanceHouse keeps, per $100 bet
Single sports bet at standard odds (−110)About 50/50, but you must win 52.4% to break even$4.55
American roulette, betting on red18 in 38 (47.4%)$5.26
3-team parlay (each team a coin flip)1 in 8$13.03
5-team parlay (each team a coin flip)1 in 32$20.75
Powerball ($2 ticket)Jackpot: 1 in 292.2 million. Any prize: 1 in 24.9Varies

House edge calculated from standard payouts, assuming each sports outcome is a true 50/50. Powerball odds from Powerball.com.

"But my friend keeps winning"

In the short run, luck swamps the house edge, so plenty of people are ahead after a few bets. That's what keeps them playing. Over hundreds of bets, the edge takes over, and fewer and fewer people stay ahead. Try it yourself in the calculator below.

Gambling vs. investing

Both involve risk, but they're opposites in one key way. Gambling has a negative expected value: on average you lose. A diversified, long-term investment has historically had a positive expected return, because you own part of something that grows. Learn more in the Compounding lesson.

Try it yourself

House Edge Calculator

Pick a bet, choose how much and how often, and see what the math says. Then simulate 1,000 bettors to see who comes out ahead.

1. Type of bet
2. How much and how often
$
bets
wks

The calculator assumes every sports outcome is a true 50/50, the most generous case for the bettor.

Total bets placed260$2,600 wagered in all
To break even, you'd need to win52.4%Your real chance on each bet: 50%
Expected loss−$118The house keeps about 4.5¢ of every $1 you bet

Simulation results change a little each time you run it, just like real luck. Try 1 week, then 3 years, and watch how many bettors stay ahead.

Part 5

The real costs

For most teens who bet, the cost is money they won't get back. For a smaller group, gambling becomes a disorder that touches every part of life. Gambling disorder is a recognized mental health condition, listed alongside substance use disorders.

Money

Losses can pile up fast for teens with their own cards and accounts. One young man interviewed by the Child Mind Institute ran up about $20,000 in debt over two years. Some teens use parents' credit cards without asking, sell belongings, borrow from friends, or steal to cover losses.

School, sleep and activities

Late-night betting, falling grades, skipped classes, and dropping sports or hobbies. One teen in an NPR story started gambling at 11 and dropped out of college at 19.

Relationships

Secrecy, lying about money, and conflict at home. More than 1 in 4 boys who gamble report stress or conflict because of it.

Mental health

Compulsive gambling is linked with depression, anxiety, substance use and gaming disorder. Teens who gamble are more likely to use illegal drugs.

The most serious cost

Gambling disorder carries the highest suicide risk of any addictive disorder, according to the American Psychiatric Association. In a Swedish national study of more than 2,000 people diagnosed with gambling disorder, about 1 in 5 had attempted suicide. Financial stress, shame and conflict all raise the risk.

Most adults agree it's serious: 79% say gambling addiction is as serious as, or more serious than, alcohol or drug addiction.

Warning signs to watch for

  • Sudden interest in sports or games they never cared about, or big emotional swings over game results
  • Missing money, unexplained cash, or secrecy and lying about spending
  • Constantly checking scores, odds or a phone app
  • Friend groups centered on betting
  • Staying up late, skipping meals, falling grades, skipping school
  • Pulling away from friends, family or activities they used to love
  • Signs of anxiety or depression
  • Any talk of hopelessness or suicide: call or text 988 right away
Part 6

What families can do

The single most protective step is talking early and often, without lecturing or shaming. Experts from the American Academy of Pediatrics, the Child Mind Institute and the Mott Poll agree on these steps.

Talk

  • Use ads and game moments as natural openers
  • Ask what they already know and what friends are doing
  • Be honest about your own betting; about 1 in 3 parents gamble
  • Focus on behavior, not on who your child is

Set limits

  • Log out of and lock your own betting accounts
  • Turn on transaction alerts for teen cards and accounts
  • Require "parent view" on accounts; use blocking software
  • Agree on rules for games with loot boxes or real-money spins

Get help early

  • Talk with your pediatrician or family doctor
  • Treatment works: therapy, support groups, or both
  • Don't wait; early help improves recovery
  • Adults 21+ in Ohio can self-exclude through Time Out Ohio
Where to get help, free and confidential, 24/7
  • Ohio Problem Gambling Helpline: call 1-800-589-9966 or text 4HOPE to 741741
  • National Problem Gambling Helpline: call or text 1-800-MY-RESET
  • 988 Suicide & Crisis Lifeline: call or text 988
Talk it over

Questions for the dinner table

For teens

  1. Where have you seen gambling ads or betting content this week?
  2. Do you know anyone who bets? How do they talk about wins and losses?
  3. If a friend asked you to bet through their account, what would you say?

For parents

  1. What gambling does our family already do, like lottery tickets or brackets, and what does it teach?
  2. Could our teen get into one of our accounts or cards today?
  3. How would our teen know it's safe to tell us about a problem?

For everyone

  1. If betting companies keep about $10 of every $100, who pays for all those ads and promo codes?
  2. Why might a game that feels like "just for fun" lead to betting real money?
  3. How is buying a stock different from placing a bet?
Decide together

Our family agreement

Remember

Key takeaways

  1. It's common, and it starts young. More than a third of boys 11–17 gambled in the past year, and most parents don't know.
  2. Teen brains are more vulnerable. Starting by age 12 makes later problems four times more likely.
  3. It comes through their phones. Social media, streamers, games and sports apps all push betting.
  4. The house always wins over time. Every bet has a negative expected value, and parlays are among the worst.
  5. The costs go far beyond money. Debt, school, relationships and mental health, with the highest suicide risk of any addiction. Help is available 24/7.

Sources

This lesson is for education only and is not medical, mental health or financial advice. Survey figures come from different studies, years and age groups and are not directly comparable.

For teachers: standards alignmentOhio's Learning Standards for Financial Literacy · National Standards for Personal Financial Education · National Content Standards in K–12 Economics

This lesson fits best in middle and high school. Parts 1–3 and the family agreement also work for grades 4–6 with a parent or teacher leading.

Ohio Financial LiteracyGrades 4–6, Middle Grades and High School content statements (numbered within each grade band)
National Personal FinanceJump$tart & CEE, 2021. Codes give grade and number within each topic (Spending 8-2 = Spending, grade 8, standard 2)
National EconomicsCEE, 3rd edition. Codes give standard, level (M = middle, H = high) and benchmark (2.M.1)
Lesson sectionOhio Financial LiteracyNational Personal FinanceNational Economics
Parts 1–2: How common it is and why teens are vulnerable
  • Gr 4–6: 1 limited resources; prioritizing needs and wants
  • Middle: 2 decisions weigh alternatives and consequences
  • HS: 1 decision-making strategies for lifelong financial choices
  • Saving 12-9 behavioral obstacles; peer and social influences
  • Investing 12-9 behavioral biases
  • 2.M.7 people often favor immediate rewards
  • 2.H.9 people weigh losses more heavily than gains
Part 3: How gambling reaches teens
  • Gr 4–6: 6, 7 decision-making for purchases; ways people pay
  • Middle: 10, 11, 13 purchase decisions; protecting against fraud; consumer protection
  • HS: 9–12 informed consumer; protection against fraud and loss
  • Spending 4-5, 12-5 peer pressure, advertising and social media marketing
  • Spending 8-2, 8-3 evaluating information and the incentives of those providing it
  • Spending 8-4 payment methods, risks and protections
  • 2.M.5, 2.H.1 incentives shape behavior
  • 5.M.4 firms seek profit
Part 4 and calculator: The real odds
  • Middle: 6, 16 budgeting; investing basics
  • HS: 15, 19 risk tolerance and investment strategy; managing risk of loss
  • HS: 25 free market capitalism: both buyer and seller seek to gain
  • Managing Risk 12-12 weighing likelihood against cost
  • Investing 8-6, 12-3 risk and return; comparing investments
  • 2.M.1 weigh an option's expected value against the best alternative
  • 2.M.2–2.M.4 marginal benefit and marginal cost
  • 2.H.8 risk and uncertain outcomes
Parts 5–6: Costs, warning signs and family action
  • Gr 4–6: 5 spending and savings plan
  • Middle: 23 safeguards against loss
  • HS: 6, 19 budgeting; a risk management plan protects assets and income
  • HS: 26 free market capitalism: side effects and costs to people outside a transaction
  • Spending 8-1, 12-1 budgets and adjusting for setbacks
  • Managing Credit 8-3 debt and the cost of borrowing
  • 2.M.6 choices have present and future consequences
  • 2.H.6 sunk costs shouldn't drive future decisions (chasing losses)

Standards documents: Ohio's Learning Standards for Financial Literacy (Ohio Department of Education and Workforce; high school standards revised July 2025, including the Free Market Capitalism strand, statements 22–26) · National Standards for Personal Financial Education (Jump$tart Coalition and Council for Economic Education, 2021) · National Content Standards in K–12 Economics (Council for Economic Education, 3rd edition).